


On the tool tab select the schematic view. You can rotate components through right clicking on them and also change their values. Click on the wire (or right click) and change the wire color. Click on the ends of components or on holes on the breadboard and drag wires to connection points. Just make a fantasy circuit to get some experience (it does not have to actually work or be electrically sound).

This is the size of the breadboard in our project kit.Ĭlick and drag some components from the Core Parts on the right hand side and attach them to your breadboard. Go to the ‘Inspector’ box on the bottom right and change the size of the breadboard to half+. Go to the Raspberry icon to open your main menu and open the Fritzing application.Ĭlick on the Breadboard tab to open the breadboard workspace. It is used to illustrate and document projects as well as a tool to have actual PCBs manufactured at low cost. This activity will will focus on one of the apps I have found to be most useful (besides the Arduino IDE already covered).įritzing is an application that lets you design circuits, printed circuit boards (PCB) and popular hardware. Many more apps can be downloaded and installed from the Web just look for Linux and particularly Debian compatibility.

The Raspbian Stretch distribution comes with dozens of apps installed like the Libreoffice Suite for documents, spreadsheets, drawings and presentations. The source for this tutorial is available on GitHub.The Raspberry Pi as a personal computer can run literally thousands of applications (apps). Terminate the program by pressing Ctrl+ C.Ĭongratulations! You've used GPIO to blink an LED. Run the app on the Raspberry Pi by switching to the deployment directory and running the executable./BlinkTutorial Make sure to give the executable execute permission using chmod +x. To build in Visual Studio, press Ctrl+ Shift+ B.ĭeploy the app to the SBC as a self-contained app. Otherwise, it writes PinValue.Low.īuild the app. If ledOn is true, it writes PinValue.High (on). The using declaration ensures the object is disposed and hardware resources are released properly.
